

The Metal Slug series is well-regarded for its graphics and animation. In fact, the title of the game, Metal Slug, comes from the tank vehicle most often encountered in the game. Nazca threw limited special weapon ammo, grenades, and drive-able vehicles to the mix. It took the 2-player run-n-gun model and mixed it with fantastic animation, richly detailed graphics, and an exaggerated sense of humor. The original Metal Slug was released on the Neo Geo in 1996 and it took arcades by storm. Aside from these defining stand-outs, the genre really never captured the gaming public’s eye and few later titles outside of Konami’s own sequels to Contra could successfully capture the magic. Treasure advanced the Contra model with Gunstar Heroes by incorporating hand to hand combat, adding weapon combinations, and adding dozens of sub-bosses and boss-like enemy encounters. Konami’s Contra established the classic run-n-gun formula: two dudes, some running and jumping, a number of awesome weapons, more baddies to shoot than you can shake a stick at (hence the guns), and fantastic bosses and sub-bosses. The Metal Slug series lives on today, in Metal Slug 7 and Metal Slug XX. Nazca only developed the first 3 Metal Slug games, considered by many to be the best of the series, but the later games still retained much of the magic. Metal Slug owes its visual style to the later generation of Irem titles, confirming its fine heritage, but where Irem was losing its way and tarnishing the legend, Nazca was forging ahead. One of Nazca’s first titles was the run-n-gun Metal Slug for the Neo Geo.
METAL SLUG 6 PARA NEOGEO PATCH
Irem, creator of Moon Patrol, Ninja Spirit, and the legendary R-Type, hit a rough patch in the 90’s, and when some of the staffers jumped ship they founded Nazca Corporation. Nazca, Metal Slug’s original developer, was formed by a number of ex-Irem staffers. Metal Slug has quite a reputation with retro-gamers, and the reasons are many. Before we go into why, let’s look at a little Metal Slug lore. It’s a great gift for the retro-gamer in your household, especially if they’re fans of Contra and run-n-guns in general. Metal Slug Anthology has been out for a while for the Playstation 2, Playstation Portable, and Wii, and is quite affordable, under $13 via or eBay. They released several excellent collections across multiple platforms, including the Samurai Shodown Anthology, the Kind of Fighters Orochi Saga, and the much lauded Metal Slug Anthology. SNK Playmore is one of the companies which, for a brief time at least, was leading the retro charge.

Between the Super Nintendo rehashes on the Gameboy Advance and Nintendo DS and the Xbox Live Arcade and Wii Virtual Console gamers have every opportunity to re-live, or in the case of the younger gamers re-invent, gaming history. The most recent console generation has been a boon for retro-gamers. How nice of him! Anyway, hope you find it useful 🙂 Note from racketboy: we don’t publish reviews too often here anymore (or should we?), but when asked for a recommendation for our soon-to-be-published Retro Gaming Gift Guide, he sent me this full-length review. Granted, we’ve been seeing these effects in 2D games for a long time now, but this is the first time we’ve seen them in a Metal Slug game.Review: Metal Slug Anthology for Nintendo Wii Later bosses are equally cool, including a huge robot controlled by a brain in a jar, and a worm that squirms around the screen with some impressively sprite rotation effects. The visual improvements are only applied to the boss fights, which are probably the best part of the game – the second stage features a giant tank, rolling down an infinite mountain, launching missiles so huge that the camera needs to zoom out just so you can see everything. Plus, the sprites are exactly the same as they’ve always been. The backgrounds are supposedly high res, and they’re all prerendered backgrounds as opposed to the tiles from the older games, but they look pretty bland and boring. While you can look at The King of Fighters XI and see a definite (albeit relatively minor) improvement over the Neo Geo versions, Metal Slug 6 barely looks much different.

Metal Slug 6 is the first (and will be the only) game based on the Atomiswave hardware, so SNK had the opportunity to really put the hardware to use and show off more of the crazy sprite work they’ve been known for.
